For hackathon organizers

Hackathon software with teams, project submissions and judging built in.

Registration, tickets and check-in for your hackathon, plus the Hackathon Pack. Attendees form their own teams, and each team enters one project by your deadline. Your judges rank the projects, and you publish the winners on your event page.

Hackathon Pack: $300 per event

How a hackathon runs on Eventship

Everything happens on your event page, for people who registered.

  1. 01

    Attendees form teams

    Anyone with a confirmed registration names a team and becomes its captain. The team gets a 6-character code, and teammates join with it on the event page.

  2. 02

    Solo hackers find a team, or start alone

    An attendee without a team can list themselves as looking for one, with a short note about their skills. Or they start a project on their own and add teammates later.

  3. 03

    Each team enters a project

    One project per team: a title, a description, links to the code and a demo, what it was built with, and up to 5 images. Teammates edit it together, and it saves as they type.

  4. 04

    Projects close at your deadline

    At the deadline, projects become read-only and teams lock. You can move the deadline until judging starts.

  5. 05

    Judges rank the projects

    Each judge opens a private link, reads the projects they were given and ranks up to 3. They do not need to sign in or install anything.

  6. 06

    You publish the winners

    You see the points, choose a winner for each category and publish. The winners and every judged project go on your event page.

What organizers can do

The Teams manager shows every team, everyone who is not on one yet, and every project.

See every team

Each team, its captain, its members and how full it is, next to the attendees who have not joined one.

Place and move people

Add an attendee to a team, move them to another, or take them off. Make someone captain.

Set the team size

Teams hold 4 people unless you choose 2, 3, 4, 5, 6, 8 or 10. Lowering it never removes anyone.

Lock teams

Freeze teams when building starts. Attendees see that teams are locked, and you keep full control.

Set the project deadline

When you turn on the Pack, projects close one hour before your event ends. Pick another time until judging starts.

See who is done

A team marks its project ready when it has finished. You see how many are ready, still working, or have not started.

Read every project

Open each project one after another: its team, description, links, what it was built with, and images.

Export projects

Download every project as a CSV, with each team member’s name and email.

Add judges

Add judges by email or from your attendees. Each one gets a private link and is never given their own team’s project. A judge left with no project to judge is not emailed.

Follow judging

See who has read what and who has ranked, and send a reminder to anyone who has not.

Choose and publish the winners

Points from every judge’s ranking guide you, and you choose the winner of each category. Leave out a project to take it out of judging.

Teams in your guest list

Each person’s team shows on your guest list, and the CSV export gets a Team column.

Captains hear about joins

A team’s captain gets an email when someone joins, by code or placed by you.

The rest of your hackathon, on the same event

The Hackathon Pack sits on an ordinary Eventship event, so the tools you would use for any event are already there.

Registration

Free or paid tickets, registration questions, approvals and a waitlist.

Check-in

Scan QR tickets at the door from a phone.

Messages

Email every attendee from the event, and let attendees message each other.

What the Hackathon Pack costs

$300

per event, one-time

  • $300 per event, paid once. There is no subscription.
  • It includes Teams, projects and judging.
  • Turn it on from Manage event, under Hackathon Pack, or when you publish a new event. Payment is on the web.
  • Once the Pack is on, it stays on for that event. The payment is not refunded.
  • Only need teams, for a workshop or a class? Teams alone is $50 per event.

Hackathon questions

How do I organize a hackathon on Eventship?

Create the event, set up tickets and registration questions, and publish it. Turn on the Hackathon Pack from Manage event, or when you publish, for $300. Registered attendees then form teams and enter their projects on the event page. You manage teams, read projects and run judging from the Teams manager.

How do attendees form a hackathon team?

One person creates the team and becomes its captain. The team gets a 6-character code, and teammates join by entering it on the event page. There are no invite links.

How do people without a team find one?

They switch on "Looking for a team" and add a short note. Every registered attendee can see who is looking and message them, so solo attendees can also form teams with each other. Someone who wants to work alone can start a project on their own.

How big can a team be?

Four people by default. You can choose 2, 3, 4, 5, 6, 8 or 10. If you lower it below a team’s current size, nobody is removed, and new joins are checked against the new size.

Do attendees need an account to join a team?

Yes. To create or join a team, a person signs in to Eventship and has a confirmed registration for the event. Someone waiting on approval can join once you approve them. You can place any confirmed attendee on a team yourself.

How do teams hand in their projects?

Each team has one project on the event page. Any teammate can edit it, and it saves as they type, so there is no button to miss. A project counts once it has a title and a description. At your deadline, whatever each team has saved is what counts.

What goes in a project?

A title, a tagline, a description, links to the code, a demo and a video, the technologies it was built with, and up to 5 images. Only the title and the description are needed for it to count.

Can I see which teams have finished?

Yes. A team can mark its project ready. You see how many teams are ready, still working, or have not started, and you can read each project. Marking ready is optional: every project with a title and a description counts at the deadline.

Can I change the project deadline?

Yes. Turning on the Hackathon Pack sets it to one hour before your event ends, and you can move it until judging starts. Moving it later after it has passed opens projects again.

Can I export the projects?

Yes. Download a CSV with one row per project: the team, everything the team entered, and each member’s name and email.

Can attendees see other teams’ projects?

Not while your hackathon runs. A team sees its own project, and organizers see every project. Once you publish the winners, every judged project is on your event page with its team’s names. Teams are told this on their project before the deadline.

Can I stop teams changing once building starts?

Yes. Lock teams with the switch in the Teams manager. Attendees can no longer create, join, leave or rename teams, and you can still make changes. Teams can keep editing their project until the deadline.

Does Eventship handle judging?

Yes, as part of the Hackathon Pack. Add judges by email or from your attendees, and each one gets a private link to judge from, never their own team’s project. Each judge ranks up to 3, and may pick one project for each extra category you add, such as Best design. You see the points, choose the winners and publish them on your event page.

Can attendees vote for a winner?

No. Your judges rank the projects and you choose the winners. There is no public or people’s-choice voting.

What does the Hackathon Pack cost?

$300 per event, paid once. It includes Teams. Once the Pack is on, it stays on for that event, and the payment is not refunded. If you only need teams, Teams alone is $50 per event.

Running a workshop instead?

Teams alone works as breakout groups: you place people, or they join a group with a code.

Teams for workshops

Create your event, then turn on the Hackathon Pack.

Eventship is free to start. The Hackathon Pack is $300 for the event you use it on.