Enter your team's project
Start your project, fill it in with your teammates as it saves, and see what counts at the deadline and what Mark as ready does.
At an event that collects projects, each team enters one project before the organizers' deadline. You do it in the Teams and projects section of the event page.
Before you start
You need:
- To be signed in to the Eventship account that holds your registration
- A confirmed registration for the event
- A team. See Form or join a team. If you are working alone, you do not need to set one up first
Start the project
On the event page, your team's card shows its project. Click Start project.
Working alone? Under Create a team and Join with a code there is a card that says so. Click Start a project. This makes you a team of one, named after you. You can add teammates later by sharing your team's code.
Fill it in
- Title and Description are needed for the project to count
- Tagline, the Code link, Demo link and Video link, Built with and Images are optional
- Built with takes up to 20 technologies. Type one and press Enter, or pick a suggestion
- Images takes up to 5
The project saves as you type. There is no save or submit button. The top of the page says All changes saved when everything is saved.
When your project counts
A project counts once it has a title and a description. Until then it is a Draft, and the page says what is missing. After that it is Entered.
At the deadline, whatever your team has saved is what counts. You do not need to do anything else.
Mark as ready
Mark as ready tells the organizers your team has finished. They see how many teams are ready, and when you marked yours.
- It is optional. An entered project counts at the deadline whether or not you mark it
- You can keep editing after you mark it ready
- Mark as not ready takes it back
- If you remove the title or the description, the project becomes a draft again and is no longer ready
Work with your teammates
Anyone on the team can edit the project, and you can edit at the same time. Changes to different parts are all kept.
If you and a teammate change the same part, you see both versions. Choose Keep mine or use theirs. Everything else is already saved.
A part a teammate has just changed is highlighted for about a minute, with their name.
The deadline
The deadline is on your team's card and in the editor, in the event's timezone.
- Until the deadline, you can edit as much as you like
- After it, the project is read-only and teams are locked. Click View project to read it
- The organizers can move the deadline until judging starts. If they move it later, you can edit again
Who sees your project
Your teammates and the event's organizers. Other attendees do not see it.
Once the organizers announce winners, everyone can see your project and your team's names. Your team's card and the editor both say so while that can still happen. A project that was not entered by the deadline stays private.
Delete the project
Only the team's captain can delete it, with Delete project in the editor. The team stays, and you can start again.
Tips
- Add the title and the description first, so the project counts even if you run out of time
- Links work with or without
https://at the start - Projects also work in the Eventship app for iOS and Android
Was this article helpful?
Let us know if this article answered your question.